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Devil Detective Advancement Features


Featureblock

Devil Detective Advancement Features

Level 4 Advancement
🏹

Soul Sleuth

Encounter
Main action
AreaMagic
Distance
4 cube within 5
Targets
Each enemy or object in the area
Power Roll2d10 + highest characteristic
!2 damage; A < WEAK bleeding (save ends)
@4 damage; A < AVERAGE bleeding (save ends)
#5 damage; A < STRONG bleeding (save ends)
Special

The detective can instantly kill one or more of their minions to give themself a double edge on the power roll.

Effect

Any enemy that was hiding in the area is revealed. The area is now difficult terrain for enemies.

🏹

Summon Violents

Encounter
Main action
MagicRanged
Distance
Ranged 10
Targets
Special
Effect

The detective summons 3 violents into unoccupied spaces within distance. On each of the detective's turns, they direct the squad of violents to move and use a main action.

Level 7 Advancement
🌀

Cleansing Flense

Encounter
Maneuver
AreaMagic
Distance
5 burst
Targets
Each of the detective's minions in the area
Effect

Each target moves up to their speed toward an ally. Each ally within line of effect of the detective can give one EoT or save ends effect they're affected by to an adjacent minion and end that effect on themself.

Until the end of the encounter, whenever an enemy kills a target and has P < STRONG, they receive all EoT or save ends effects the target was affected by.
Level 10 Advancement
🏹

Blightwash

Encounter
Main action
AreaMagic
Distance
Ranged 5
Targets
One of the detective's minions
Power Roll2d10 + highest characteristic
!5 corruption damage; M < WEAK weakened (save ends)
@8 corruption damage; M < AVERAGE weakened (save ends)
#10 corruption damage; M < STRONG weakened (save ends)
Effect

The minion explodes. Make a power roll, targeting each enemy within 2 squares of the target.

The area within 2 squares of the exploded minion is covered in blight until the end of the encounter. Abilities used against an enemy in the area have an edge.
🏹

Summon Gorrres

Encounter
Main action
MagicRanged
Distance
Ranged 10
Targets
Special
Effect

The detective summons two gorrres into unoccupied spaces within distance. On each of the detective's turns, they direct the squad of gorrres to move and use a main action.

Source: The Summoner · printing 1.0