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Unquiet Spirit


Undead, Soulless

Unquiet Spirit

Level 1
Retainer Hexer
EV -
1MSize
5Speed
21Stamina
1Stability
2Free Strike
ImmunityCorruption 3, poison 3
Weakness
MovementFly, hover
With Captain
M-4Might
A+1Agility
R+0Reason
I+0Intuition
P+2Presence
ll
Main action

Chill of Death

Signature
KeywordsMagicRangedStrike
ActionMain action
DistanceRanged 10
TargetOne creature or object
Power Roll+ highest characteristic
!3 cold damage
@5 cold damage
#7 cold damage; P < STRONG slowed (EoT)
ll
Main action

Spirit Meld

Keywords-
ActionMain action
DistanceSelf
TargetSelf
Effect

While adjacent to their mentor, the unquiet spirit enters the mentor's space. A spirit who enters their mentor's space this way moves with the mentor, can't be sensed, and can't affect or be affected by other creatures or objects. They can't take main actions, maneuvers, or move actions, except to use this ability to leave their mentor's space and appear in an adjacent space.

**
Trait

Corruptive Phasing

The unquiet spirit can move through creatures and objects at their usual speed, but can't end their turn inside a creature or object. The first time in a round that the spirit moves through a creature other than their mentor, that creature takes 2 corruption damage.

Source: Draw Steel: Monsters · printing 1.01