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Rival Elementalist


Humanoid, Rival

Rival Elementalist

Level 10
Elite Controller
EV 48
1MSize
5Speed
220Stamina
1Stability
10Free Strike
Immunity
Weakness
Movement
With Captain
M+1Might
A+3Agility
R+5Reason
I+4Intuition
P+1Presence
ll
Main action

Viridescent Storm

Signature
KeywordsGreenMagicRangedStrike
ActionMain action
DistanceRanged 10
TargetTwo creatures or objects
Power Roll+ 5
!15 damage; slide 3; M < 3 5 acid damage
@20 damage; slide 4; M < 4 7 acid damage
#24 damage; slide 5; M < 5 9 acid damage
Effect

One ally within distance ends all conditions on themself.

ll
Main action

The World Consumes

KeywordsAreaGreenMagicRanged
ActionMain action
Distance3 cube within 10
TargetEach enemy in the area
Effect

The area becomes overgrown with caustic vines until the end of the encounter. While in the area, any enemy has acid weakness 5 and is slowed. Any enemy who ends their turn in the area and has M < 4 is restrained (save ends).

))
Triggered action

Breach of Nihility

KeywordsMagicVoid
ActionTriggered action
DistanceSelf
TargetSelf
Trigger

The elementalist takes damage.

Effect

The elementalist can teleport up to 5 squares. Each creature adjacent to the space they leave or appear in takes 5 corruption damage.

**
Trait

Rivalry

At the start of an encounter, the elementalist chooses one creature within their line of effect. Both the elementalist and the creature can add a d3 roll to power rolls they make against each other.

Source: Draw Steel: Monsters · printing 1.01