Skip to content

Rival Talent


Humanoid, Rival

Rival Talent

Level 10
Elite Hexer
EV 48
1MSize
5Speed
220Stamina
2Stability
10Free Strike
Immunity
Weakness
Movement
With Captain
M+0Might
A+0Agility
R+5Reason
I+0Intuition
P+1Presence
ll
Main action

Override

Signature
KeywordsPsionicRangedStrikeTelekinesis
ActionMain action
DistanceRanged 10
TargetTwo creatures or objects
Power Roll+ 5
!15 psychic damage
@20 psychic damage
#24 psychic damage
4 MaliceEach target moves up to their speed and can make a free strike against one enemy of the talent's choice. The target's movement can provoke opportunity attacks, but they can't otherwise be moved in a way that would harm them.
ff
Maneuver

Steal Time

KeywordsChronopathyPsionicRanged
ActionManeuver
DistanceRanged 10
TargetOne creature or object
Power Roll+ 5
!R < 3 slowed (save ends)
@R < 4 restrained (save ends)
#R < 5 restrained (save ends)
Effect

One ally within distance can use an additional main action on their next turn.

))
Triggered action

Psionic Retribution

KeywordsPsionic
ActionTriggered action
DistanceSelf; see below
TargetSelf
Trigger

A creature deals damage to the talent.

Effect

The talent halves the damage and shifts up to 2 squares. The triggering creature takes psychic damage equal to half the damage dealt and is pushed up to 5 squares.

**
Trait

Rivalry

At the start of an encounter, the talent chooses one creature within their line of effect. Both the talent and the creature can add a d3 roll to power rolls they make against each other.

Source: Draw Steel: Monsters · printing 1.01