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War Dog Doomthief


Humanoid, Soulless, War Dog

War Dog Doomthief

Level 5
Horde Defender
EV 7
1LSize
5Speed
40Stamina
2Stability
3Free Strike
Immunity
Weakness
Movement
With Captain
M+3Might
A-1Agility
R+0Reason
I+3Intuition
P+1Presence
ll
Main action

Ripper Shrikegun

Signature
KeywordsAreaWeapon
ActionMain action
Distance10 x 3 line within 1
TargetEach enemy in the area
Power Roll+ 3
!3 damage; push 1
@5 damage; push 3
#6 damage; push 5; A < 3 slowed (save ends)
Effect

The doomthief can't willingly move on the same turn they use this ability.

**
Trait

Doom Magnet

The doomthief emits a 3 aura of warped fate that blocks line of effect for any enemy ability that doesn't include them as a target.

ff
Maneuver

Expanding Doom

Keywords-
ActionManeuver
DistanceSelf
TargetSelf
Effect

The doomthief has damage immunity 4 and the size of the aura from their Doom Magnet trait increases by 3, both until the start of their next turn.

**
Trait

Loyalty Collar

When the doomthief is reduced to 0 Stamina, their loyalty collar explodes, dealing 2d6 damage to each adjacent enemy and object.

Source: Draw Steel: Monsters · printing 1.01