War Dog Hypokrite¶
Monster
War Dog Hypokrite
Humanoid, Soulless, War Dog
Level 4
Horde Ambusher
EV 6
1MSize
8Speed
30Stamina
0Stability
3Free Strike
M+1Might
A+3Agility
R+0Reason
I+0Intuition
P+2Presence
Needle-Knife
Signature
KeywordsMeleeStrikeWeapon
ActionMain action
DistanceMelee 1
TargetOne creature or object
Power Roll+ 3
Effect
This ability deals an extra 6 damage if the hypokrite is hidden or disguised.
Feign Death
2 Malice
KeywordsRanged
ActionTriggered action
DistanceRanged 20
TargetSpecial
Trigger
The hypokrite takes damage.
Face in the Crowd
The hypokrite is invisible while adjacent to any ally who isn't hidden, and they can attempt to hide even while observed. Whenever they use the Hide maneuver, the hypokrite can disguise themself as another creature within line of effect.
Loyalty Collar
When the hypokrite is reduced to 0 Stamina, their loyalty collar explodes, dealing 2d6 damage to each adjacent enemy and object.
*Malice Features
At the start of any level 4 or higher war dog's turn, you can spend Malice to activate one of the following features. War Dog Malice (Level 4+ Malice Features)
The war dog activates a Malice feature available to war dogs of level 3 or lower.
Loyalty Unto Death
5 Malice
KeywordsMagicRanged
ActionManeuver
DistanceRanged 10
TargetTwo war dogs
!Push 4; the enemy is frightened of the nearest non-minion war dog (save ends)
@Push 2; the enemy is frightened of the nearest non-minion war dog (EoT)
#Push 2
Source: Draw Steel: Monsters ·
printing 1.01