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War Dog War Doc


Monster

War Dog War Doc

Humanoid, Soulless, War Dog
Level 5
Horde Support
EV 7
1LSize
5Speed
35Stamina
1Stability
3Free Strike
Immunity
Weakness
Movement
M+0Might
A+1Agility
R+3Reason
I+2Intuition
P+0Presence
l

Syringe Crossbow

Signature
KeywordsRangedStrikeWeapon
DistanceRanged 10
TargetOne creature
Power Roll+ 3
!6 poison damage
@8 poison damage
#9 poison damage; M < 3 weakened (save ends)
Effect

A target enemy is subject to this ability's power roll. A target ally instead gains 5 temporary Stamina and can make a free strike.

f

Posthumous Promotion

KeywordsMagicRanged
ActionManeuver
DistanceRanged 10
TargetOne war dog
Effect

If the target has a loyalty collar, they are reduced to 0 Stamina.

)

Sanguine Stimulants

KeywordsMagicRanged
DistanceRanged 15
TargetSpecial
Trigger

One ally within distance dies.

Effect

Each ally adjacent to the dead ally deals an extra 6 damage on their next strike.

*

Body Bank Branch Manager

If the war doc uses the Reconstitute war dog Malice feature, it costs 1 Malice less. Additionally, allies can treat the living war doc as a corpse when using the Reconstitute feature (see Reconstitute).

*Malice Features

At the start of any level 4 or higher war dog's turn, you can spend Malice to activate one of the following features. War Dog Malice (Level 4+ Malice Features)

*

Prior Malice Features

3-7 Malice

The war dog activates a Malice feature available to war dogs of level 3 or lower.

*

Loyalty Unto Death

KeywordsMagicRanged
ActionManeuver
DistanceRanged 10
TargetTwo war dogs
!Push 4; the enemy is frightened of the nearest non-minion war dog (save ends)
@Push 2; the enemy is frightened of the nearest non-minion war dog (EoT)
#Push 2
Effect

Each target who has a loyalty collar shifts up to their speed, then is reduced to 0 Stamina. After each target's Loyalty Collar trait is resolved, each enemy adjacent to either target makes a Presence test.

Source: Draw Steel: Monsters · printing 1.01