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War Dog Equivite


Monster

War Dog Equivite

Soulless, War Dog
Level 4
Horde Brute
EV 6
2Size
8Speed
53Stamina
2Stability
3Free Strike
Immunity
Weakness
Movement
M+3Might
A+3Agility
R-1Reason
I-2Intuition
P+0Presence
l

Fuse-Iron Lance

Signature
KeywordsChargeMeleeStrikeWeapon
DistanceMelee 2
TargetOne creature or object
Power Roll+ 3
!6 damage
@8 damage
#10 damage; I < 3 frightened (save ends)
Effect

This ability gains an edge while charging.

2 MaliceThe ability deals an extra 3 fire damage to the target and each enemy adjacent to the target.
f

Blazing Charge

KeywordsMeleeWeapon
ActionManeuver
DistanceSpecial; see below
TargetSpecial
Power Roll+ 3
!2 damage; push 1
@4 damage; push 2
#5 damage; push 3; M < 3 prone
Effect

The equivite moves up to their speed and ignores difficult terrain. Any mundane size 1 object whose space they move through is destroyed. The equivite makes one power roll against each enemy whose space they move through for the first time.

*

Loyalty Collar

When the equivite is reduced to 0 Stamina, their loyalty collar explodes, dealing 2d6 damage to each adjacent enemy and object.

*Malice Features

At the start of any level 4 or higher war dog's turn, you can spend Malice to activate one of the following features. War Dog Malice (Level 4+ Malice Features)

*

Prior Malice Features

3-7 Malice

The war dog activates a Malice feature available to war dogs of level 3 or lower.

*

Loyalty Unto Death

KeywordsMagicRanged
ActionManeuver
DistanceRanged 10
TargetTwo war dogs
!Push 4; the enemy is frightened of the nearest non-minion war dog (save ends)
@Push 2; the enemy is frightened of the nearest non-minion war dog (EoT)
#Push 2
Effect

Each target who has a loyalty collar shifts up to their speed, then is reduced to 0 Stamina. After each target's Loyalty Collar trait is resolved, each enemy adjacent to either target makes a Presence test.

Source: Draw Steel: Monsters · printing 1.01