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Wodenelg


Monster

Wodenelg

Plant, Wode Elf
Level 1
Platoon Mount
EV 6
2Size
10Speed
30Stamina
1Stability
3Free Strike
Immunity
Weakness
Movement
M+2Might
A+1Agility
R-1Reason
I+0Intuition
P-1Presence
l

Gore

Signature
KeywordsChargeMeleeStrikeWeapon
DistanceMelee 1
TargetOne creature or object
Power Roll+ 2
!5 damage
@7 damage
#9 damage
Effect

The wodenelg's rider can make a free strike at any point during the charge.

*

Sure-Footed

The wodenelg ignores difficult terrain and doesn't provoke oppotunity attacks by moving.

f

Where I End the Woods Begin

ActionManeuver
DistanceSelf
TargetSelf
Effect

The wodenelg and their rider become invisible until the start of the wodenelg's next turn.

*

Mounted Stability

The wodenelg's rider has damage immunity 2.

*

Shared Glamor

If the wodenelg's rider has the Masking Glamor trait, the wodenelg also has that trait.

*Malice Features

At the start of any wode elf's turn, you can spend Malice to activate one of the following features. Wode Elf Malice

*

Forest Network

Each wode elf who ends this turn hidden can shift up to their speed while remaining hidden.

*

Punishing Regrowth

Until the end of the round, each wode elf gains an edge on abilities, and their strikes can slide a target up to 2 squares in addition to their usual effects. If a strike already imposes forced movement, this slide happens after that forced movement. A creature force moved by a wode elf's strike who ends this forced movement in difficult terrain is restrained until the end of their next turn.

*

Vines Everywhere

Vines rapidly grow across the entire encounter map. Each enemy in the encounter makes an Agility test.

Source: Draw Steel: Monsters · printing 1.01