War Dog Ballistite¶
War Dog Ballistite
Biokinetic Ballista
Any target pushed into an obstacle is knocked prone, and if they have M < 3 they are restrained (save ends).
Kill Zone
Until the start of the ballistite's next turn, the area is difficult terrain, and any ranged ability targeting an enemy in the area deals an extra 8 damage.
Set Up and Tear Down
At the start of each of the ballistite's turns, they can gain a +4 bonus to speed until the end of their turn. While their speed is greater than 0 by any means, they can't use main actions or maneuvers.
Loyalty Collar
When the ballistite is reduced to 0 Stamina, their loyalty collar explodes, dealing 3d6 damage to each adjacent enemy and object.
*Malice Features
At the start of any level 7 or higher war dog's turn, you can spend Malice to activate one of the following features. War Dog Malice (Level 7+ Malice Features)
The war dog activates a Malice feature available to war dogs of level 6 or lower.
Alchemical Cloud
A bank of choking chemicals sweeps across the area of the encounter map. Each enemy in the encounter makes a Might test.