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War Dog Breaker


Humanoid, Soulless, War Dog

War Dog Breaker

Level 7
Elite Brute
EV 36
2Size
5Speed
200Stamina
4Stability
7Free Strike
Immunity
Weakness
Movement
With Captain
M+4Might
A+2Agility
R+1Reason
I+1Intuition
P+3Presence
ll
Main action

Pile Bunker Gauntlet

Signature
KeywordsChargeMeleeStrikeWeapon
ActionMain action
DistanceMelee 1
TargetTwo creatures or objects
Power Roll+ 4
!12 damage; push 4; prone
@17 damage; slide 4; prone or M < 3 dazed (save ends)
#21 damage; slide 4; prone; M < 4 dazed (save ends)
ff
Maneuver

Surging Power

Keywords-
ActionManeuver
DistanceSelf
TargetSelf
Effect

Until the start of their next turn, the breaker has a double edge on abilities and is automatically affected by all potency effect.

**
Trait

Breaking Point

When the breaker would be reduced to 0 Stamina, they delay that effect as they end any conditions affecting them and immediately take a turn, regardless of whether they have already taken a turn this round. The breaker's abilities deal an extra 5 damage during this turn, at the end of which they are reduced to 0 Stamina.

**
Trait

Loyalty Collar

When the breaker is reduced to 0 Stamina, their loyalty collar explodes, dealing 3d6 damage to each adjacent enemy and object.

Source: Draw Steel: Monsters · printing 1.01