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War Dog Geomancer


Monster

War Dog Geomancer

Humanoid, Soulless, War Dog
Level 8
Horde Controller
EV 10
1MSize
5Speed
45Stamina
3Stability
3Free Strike
Immunity
Weakness
MovementBurrow
With Captain
M+2Might
A+1Agility
R+4Reason
I+4Intuition
P+2Presence
l

Earthwave

Signature
KeywordsAreaMagicRanged
ActionMain action
Distance7 x 2 line within 10
TargetEach creature in the area
Power Roll+ 4
!3 damage; M < 2 push (see effect)
@6 damage; M < 3 push
#8 damage; M < 4 push, prone
Effect

This ability ignores stability. The geomancer declares a direction for the area, and any creature pushed by this ability is pushed to the last space in the area in the chosen direction.

2 MaliceThe ground beneath the area becomes a 2-square-deep trench after the power roll is resolved.
f

Siegeworks

KeywordsAreaMagicRanged
ActionManeuver
Distance5 wall within 10
TargetSpecial
Effect

The geomancer raises a wall of stone set with viewing gaps. Creatures have line of effect through the wall while adjacent to it.

*

Dust Cloud

The geomancer is always surrounded by a 2 aura of swirling dust and earthen debris. The geomancer and any ally in the area have concealment.

*

Loyalty Collar

When the geomancer is reduced to 0 Stamina, their loyalty collar explodes, dealing 3d6 damage to each adjacent enemy and object.

Source: Draw Steel: Monsters · printing 1.01