War Dog Geomancer¶
War Dog Geomancer
Earthwave
This ability ignores stability. The geomancer declares a direction for the area, and any creature pushed by this ability is pushed to the last space in the area in the chosen direction.
Siegeworks
The geomancer raises a wall of stone set with viewing gaps. Creatures have line of effect through the wall while adjacent to it.
Dust Cloud
The geomancer is always surrounded by a 2 aura of swirling dust and earthen debris. The geomancer and any ally in the area have concealment.
Loyalty Collar
When the geomancer is reduced to 0 Stamina, their loyalty collar explodes, dealing 3d6 damage to each adjacent enemy and object.
*Malice Features
At the start of any level 7 or higher war dog's turn, you can spend Malice to activate one of the following features. War Dog Malice (Level 7+ Malice Features)
The war dog activates a Malice feature available to war dogs of level 6 or lower.
Alchemical Cloud
A bank of choking chemicals sweeps across the area of the encounter map. Each enemy in the encounter makes a Might test.