War Dog Shriketroop¶
Monster
War Dog Shriketroop
Humanoid, Soulless, War Dog
Level 7
Minion Artillery
EV 9 for four minions
1MSize
5Speed
10Stamina
0Stability
4Free Strike
M+1Might
A+4Agility
R+3Reason
I+1Intuition
P+1Presence
Canis Shrikegun
Signature
KeywordsRangedStrikeWeapon
ActionMain action
DistanceRanged 10
TargetOne creature or object per minion
Power Roll+ 4
Effect
The target must move their speed in a straight line away from the shriketroop.
Loyalty Collar
When the shriketroop is reduced to 0 Stamina, their loyalty collar explodes, dealing 2d6 damage to each adjacent enemy and object.
*Malice Features
At the start of any level 7 or higher war dog's turn, you can spend Malice to activate one of the following features. War Dog Malice (Level 7+ Malice Features)
The war dog activates a Malice feature available to war dogs of level 6 or lower.
Alchemical Cloud
7 Malice
A bank of choking chemicals sweeps across the area of the encounter map. Each enemy in the encounter makes a Might test.
Source: Draw Steel: Monsters ·
printing 1.01