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Gnoll Bonesplitter


Monster

Gnoll Bonesplitter

Abyssal, Gnoll
Level 2
Horde Brute
EV 4
1LSize
5Speed
25Stamina
1Stability
3Free Strike
Immunity
Weakness
Movement
M+2Might
A+1Agility
R+0Reason
I+0Intuition
P+1Presence
l

Three-Tail Flail

Signature
KeywordsMeleeStrikeWeapon
DistanceMelee 1
TargetOne creature or object
Power Roll+ 2
!5 damage; push 2
@6 damage; push 2
#8 damage; grabbed; M < 2 the target takes a bane on the Escape Grab maneuver
Effect

While the bonesplitter has a target grabbed, they can't use Three-Tail Flail against another target.

f

Bonesplitter's Cackletongue

KeywordsArea
ActionManeuver
Distance2 burst
TargetSelf and each ally in the area
Effect

Up to three targets can make a free strike. If any target hasn't used their own Cackletongue maneuver on this turn, they can use it immediately at no cost.

*

Death Frenzy

Whenever a non-minion ally within 5 squares of the bonesplitter is reduced to 0 Stamina, the bonesplitter moves up to their speed and can make a melee free strike.

*Malice Features

At the start of any gnoll's turn, you can spend Malice to activate one of the following features. Gnoll Malice

*

📏 1 cube within 3 | 🎯 Special

Effect

A gnoll acting this turn drops an iron-jawed snare into the area. The first time any enemy moves into the area, they make an Agility test. If they were unaware of the snare, the test takes a bane.

Effect

While an enemy is bleeding this way, each gnoll in the encounter gains an edge on strikes made against them.

*

Bloodpool

One gnoll minion suddenly explodes into a pool of blood, splattering the area within 3 squares of them. Any gnoll who starts their turn in this area deals an extra 5 damage on their next strike before the end of their turn. Once per round, an abyssal hyena who starts their turn in the area turns into a gnoll marauder, keeping their current Stamina.

*

Echoes of Laughter

Until the end of the encounter, the encounter map is encased in a soundscape of laughter and howling. Each enemy takes a bane on the first power roll they make each round. Whenever a gnoll is killed, this effect is suppressed until the start of the next round.

Source: Draw Steel: Monsters · printing 1.01