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Tusker Demon


Abyssal, Demon, Gnoll

Tusker Demon

Level 2
Elite Brute
EV 16
3Size
7Speed
100Stamina
3Stability
5Free Strike
Immunity
Weakness
Movement
With Captain
M+2Might
A-1Agility
R-3Reason
I+0Intuition
P-1Presence
ll
Main action

Gore

Signature
KeywordsChargeMeleeStrikeWeapon
ActionMain action
DistanceMelee 2
TargetTwo creatures or objects
Power Roll+ 2
!7 damage; push 1
@11 damage; push 2
#14 damage; push 3, prone
Effect

If this ability is used as part of the Charge main action, it deals an extra 4 damage.

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Triggered action

Vengeful Tusker

KeywordsRanged
ActionTriggered action
DistanceRanged 7
TargetThe triggering enemy
Trigger

An enemy within distance deals damage to the tusker.

Effect

The tusker demon uses the Charge main action and Gore against the target.

**
Trait

Trample

The tusker demon can move through enemies' spaces at their usual speed. When the tusker enters a creature's space for the first time on a turn, that creature takes 5 damage. The tusker demon can end their turn in a prone size 1 creature's space, preventing the creature from standing up.

**
Trait

Lethe

While the tusker demon is winded, they gain an edge on strikes, and any strike made against them gains an edge.

Source: Draw Steel: Monsters · printing 1.01