Fire Giant Chief¶
Fire Giant Chief
Roiling Fist
Each target makes either an Agility test or an Intuition test.
Burning Kick
A fire giant ally within distance makes a strike.
The strike has a double edge and deals an extra 10 fire damage.
Scorching Skin
Whenever an adjacent enemy grabs the chief or uses a melee ability against them, that enemy takes 9 fire damage, and if they have M < 4 they are weakened (save ends)
*Villain Actions
Each target shifts up to their speed and can make a free strike. Any enemy who takes damage from a free strike this way and who has A < 4 is burning (save ends). A burning enemy takes 1d6 fire damage at the start of each of their turns.
The chief shifts up to 10 squares. Five fire giant fireballer then arrive in unoccupied spaces within distance.
Each target unleashes a wave of fire, and each enemy within 2 squares of any target makes an Agility test. An enemy affected by two targets takes a bane on the test, while an enemy affected by three or more targets has a double bane.