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Fire Giant Lightbearer


Fire Giant, Giant

Fire Giant Lightbearer

Level 9
Elite Support
EV 44
4Size
8Speed
200Stamina
5Stability
9Free Strike
ImmunityFire 9
Weakness
Movement
With Captain
M+4Might
A+2Agility
R+0Reason
I+4Intuition
P+1Presence
ll
Main action

Flamelash

Signature
KeywordsMagicMeleeStrike
ActionMain action
DistanceMelee 6
TargetTwo creatures or objects
Power Roll+ 4
!13 fire damage; slide 2
@17 fire damage; slide 4
#22 fire damage; slide 6
ll
Main action

Living Blaze

KeywordsMagicRangedStrike
ActionMain action
DistanceRanged 6
TargetTwo creatures or objects
Power Roll+ 4
!15 fire damage
@21 fire damage
#26 fire damage
Effect

The blaze ricochets, targeting one additional target within 4 squares of an original target and taking a bane against that target, or targeting two additional targets within 2 squares of an original target and having a double bane against those targets. The lightbearer makes one power roll against all targets.

ff
Maneuver

Travel By Fire

KeywordsMagicRanged
ActionManeuver
DistanceRanged 5
TargetTwo creatures or objects
Effect

The lightbearer can target themself with this ability. Each target takes 1d6 fire damage and teleports in a plume of smoke to swap places with the other target.

))
Triggered action

Emergency Beacon

Keywords-
ActionTriggered action
DistanceSelf
TargetSelf
Trigger

The lightbearer takes damage.

Effect

The lightbearer emits a beacon of light until the start of their next turn. Each fire giant who has line of effect to the lightbearer has a double edge on abilities.

**
Trait

Healing Heat

Any fire giant targeted by the lightbearer's damage-dealing abilities ignores the damage and instead regains Stamina equal to the damage that would have been dealt. If the lightbearer moves a fire giant using an ability, they can choose to ignore stability.

**
Trait

Searing Skin

Whenever an adjacent enemy grabs the lightbearer or uses a melee ability against them, that enemy takes 5 fire damage.

Source: Draw Steel: Monsters · printing 1.01