Goblin Cursespitter¶
Monster
Goblin Cursespitter
Goblin, Humanoid
Level 1
Horde Hexer
EV 3
1SSize
5Speed
10Stamina
0Stability
1Free Strike
M-2Might
A+1Agility
R+0Reason
I+2Intuition
P+0Presence
Eye of Surlach
Signature
KeywordsMagicRangedStrike
ActionMain action
DistanceRanged 15
TargetOne creature
Dizzying Hex
1 Malice
KeywordsMagicRangedStrike
ActionManeuver
DistanceRanged 10
TargetOne creature
Crafty
The cursespitter doesn't provoke opportunity attacks by moving.
*Malice Features
At the start of any goblin's turn, you can spend Malice to activate one of the following features. Goblin Malice
Goblin Mode
3 Malice
Each goblin in the encounter gains a +2 bonus to speed until the end of the round.
Tiny Stabs
5 Malice
Each enemy in the encounter takes 1 damage for each goblin adjacent to them.
Swamp Stink
7 Malice
The encounter map is covered in a green mist that lasts until the end of the round, and which can't be dispersed by wind. All areas of the map are difficult terrain for non-goblins, and each non-goblin on the map makes a Might test.
Source: Draw Steel: Monsters ·
printing 1.01