Worg¶
Monster
Worg
Animal, Goblin
Level 1
Horde Mount
EV 3
1LSize
5Speed
15Stamina
1Stability
1Free Strike
M+1Might
A+2Agility
R-1Reason
I+0Intuition
P-1Presence
Bite
Signature
KeywordsChargeMeleeStrikeWeapon
ActionMain action
DistanceMelee 1
TargetOne creature or object
Power Roll+ 2
!3 damage
@4 damage
#5 damage
Sprint
1 Malice
ActionManeuver
DistanceSelf
TargetSelf
Effect
The worg moves up to their speed.
Mounted Charger
If a worg used as a mount charges, their rider gains an edge on melee strikes until the end of the rider's turn.
Shared Craft
If the worg's rider has the Crafty trait, the worg also has that trait.
*Malice Features
At the start of any goblin's turn, you can spend Malice to activate one of the following features. Goblin Malice
Goblin Mode
3 Malice
Each goblin in the encounter gains a +2 bonus to speed until the end of the round.
Tiny Stabs
5 Malice
Each enemy in the encounter takes 1 damage for each goblin adjacent to them.
Swamp Stink
7 Malice
The encounter map is covered in a green mist that lasts until the end of the round, and which can't be dispersed by wind. All areas of the map are difficult terrain for non-goblins, and each non-goblin on the map makes a Might test.
Source: Draw Steel: Monsters ·
printing 1.01