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Worg


Monster

Worg

Animal, Goblin
Level 1
Horde Mount
EV 3
1LSize
5Speed
15Stamina
1Stability
1Free Strike
Immunity
Weakness
Movement
M+1Might
A+2Agility
R-1Reason
I+0Intuition
P-1Presence
l

Bite

Signature
KeywordsChargeMeleeStrikeWeapon
DistanceMelee 1
TargetOne creature or object
Power Roll+ 2
!3 damage
@4 damage
#5 damage
f

Sprint

ActionManeuver
DistanceSelf
TargetSelf
Effect

The worg moves up to their speed.

*

Mounted Charger

If a worg used as a mount charges, their rider gains an edge on melee strikes until the end of the rider's turn.

*

Shared Craft

If the worg's rider has the Crafty trait, the worg also has that trait.

*Malice Features

At the start of any goblin's turn, you can spend Malice to activate one of the following features. Goblin Malice

*

Goblin Mode

Each goblin in the encounter gains a +2 bonus to speed until the end of the round.

*

Tiny Stabs

Each enemy in the encounter takes 1 damage for each goblin adjacent to them.

*

Swamp Stink

The encounter map is covered in a green mist that lasts until the end of the round, and which can't be dispersed by wind. All areas of the map are difficult terrain for non-goblins, and each non-goblin on the map makes a Might test.

Source: Draw Steel: Monsters · printing 1.01