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Goblin Underboss


Monster

Goblin Underboss

Goblin, Humanoid
Level 1
Horde Support
EV 3
1SSize
5Speed
15Stamina
0Stability
1Free Strike
Immunity
Weakness
MovementClimb
M-1Might
A+2Agility
R+0Reason
I+0Intuition
P+1Presence
l

Swordplay

Signature
KeywordsMeleeStrikeWeapon
DistanceMelee 1
TargetOne creature or object
Power Roll+ 2
!3 damage
@4 damage
#5 damage
Effect

One ally adjacent to the target can make a free strike against them.

f

Get Reckless!

KeywordsArea
ActionManeuver
Distance5 burst
TargetEach ally in the area
Effect

Until the start of the underboss's next turn, each target gains an edge on strikes, and any strike made against a target gains an edge.

2 MaliceStrikes made against targets no longer gain an edge.
*Malice Features

At the start of any goblin's turn, you can spend Malice to activate one of the following features. Goblin Malice

*

Goblin Mode

Each goblin in the encounter gains a +2 bonus to speed until the end of the round.

*

Tiny Stabs

Each enemy in the encounter takes 1 damage for each goblin adjacent to them.

*

Swamp Stink

The encounter map is covered in a green mist that lasts until the end of the round, and which can't be dispersed by wind. All areas of the map are difficult terrain for non-goblins, and each non-goblin on the map makes a Might test.

Source: Draw Steel: Monsters · printing 1.01