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Human Apprentice Mage


Human, Humanoid

Human Apprentice Mage

Level 2
Minion Controller
EV 4 for four minions
1MSize
5Speed
4Stamina
0Stability
2Free Strike
ImmunityCorruption 2, psychic 2
Weakness
Movement
With Captain
M+0Might
A+1Agility
R+0Reason
I+0Intuition
P+2Presence
ll
Main action

Lightning Strike

Signature
KeywordsMagicRangedStrike
ActionMain action
DistanceRanged 10
TargetOne creature or object per minion
Power Roll+ 2
!2 lightning damage
@3 lightning damage
#5 lightning damage
Effect

If the apprentice mage doesn't use a maneuver or a move action this turn, the target is also slowed (EoT).

**
Trait

Supernatural Insight

The apprentice mage ignores concealment if it's granted by a supernatural effect.

Source: Draw Steel: Monsters · printing 1.01