Human Storm Mage¶
Human, Humanoid
Human Storm Mage
Level 3
Platoon Controller
EV 10
1MSize
5Speed
40Stamina
0Stability
5Free Strike
M+0Might
A+0Agility
R+2Reason
I+0Intuition
P+1Presence
l
Main action
Lightning Bolt
Signature
KeywordsMagicRangedStrike
ActionMain action
DistanceRanged 15
TargetOne creature or object
Power Roll+ 2
!7 lightning damage
@10 lightning damage
#13 lightning damage
5 MaliceThe ability loses the Ranged and Strike keywords, takes the Area keyword, and is a 10 x 1 line within 15 that targets each enemy and object in the area.
KeywordsAreaMagic
ActionManeuver
Distance5 cube within 1
TargetEach enemy and object in the area
Power Roll+ 2
Effect
The gust of wind disperses gas or vapor and extinguishes any flames, including supernatural effects.
*
Trait
Arcane Shield
Any melee ability targeting the storm mage takes a bane. Additionally, whenever the mage takes damage from an adjacent enemy, the enemy takes 2 lightning damage, and if they have R < 1 they are pushed up to 2 squares.
*
Trait
Supernatural Insight
The storm mage ignores concealment if it's granted by a supernatural effect.
Source: Draw Steel: Monsters ·
printing 1.01