Human Scoundrel¶
Human, Humanoid
Human Scoundrel
Level 1
Platoon Ambusher
EV 6
1MSize
5Speed
30Stamina
0Stability
4Free Strike
M+0Might
A+2Agility
R+0Reason
I+0Intuition
P+1Presence
l
Main action
Rapier and Dagger
Signature
KeywordsMeleeStrikeWeapon
ActionMain action
DistanceMelee 1
TargetOne creature or object
Power Roll+ 2
!6 damage
@9 damage
#12 damage
2 MaliceIf this ability gains an edge or has a double edge, it deals an extra 2 damage.
Keywords-
ActionMain action
Distance-
Target-
The scoundrel uses Rapier and Dagger against up to three targets. They shift up to 2 squares before or after each strike.
*
Trait
Supernatural Insight
The scoundrel ignores concealment if it's granted by a supernatural effect.
Source: Draw Steel: Monsters ·
printing 1.01