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Orc Terranova


Humanoid, Orc

Orc Terranova

Level 2
Platoon Controller
EV 8
1MSize
6Speed
30Stamina
2Stability
4Free Strike
Immunity
Weakness
MovementBurrow
With Captain
M+1Might
A+1Agility
R+0Reason
I+1Intuition
P+2Presence
ll
Main action

Earth Pillar

Signature
KeywordsMagicRangedStrike
ActionMain action
DistanceRanged 10
TargetThree creatures or objects
Power Roll+ 2
!6 damage; A < 0 prone and can't stand (save ends)
@9 damage; A < 1 prone and can't stand (save ends)
#12 damage; A < 2 prone and can't stand (save ends)
Effect

Each target must be on the ground, and the ground in each target's space rises 1 square.

ll
Main action

Sinkhole

KeywordsAreaWeapon
ActionMain action
Distance3 burst
TargetEach enemy and object in the area
Power Roll+ 2
!4 damage; M < 0 restrained (save ends)
@7 damage; M < 1 restrained (save ends)
#10 damage; M < 2 restrained (save ends)
Effect

The area is difficult terrain.

**
Trait

Seismic Step

The terranova ignores difficult terrain. Additionally, they don't need line of effect to use abilities against creatures touching the ground.

**
Trait

Relentless

If the terranova is reduced to 0 Stamina, they can make a free strike before dying. If the target of the free strike is reduced to 0 Stamina, the terranova is reduced to 1 Stamina instead.

Source: Draw Steel: Monsters · printing 1.01