Time Raider Helix¶
Time Raider Helix
Blaster Volley
Kinetic Lane
The area is a psionically charged treadmill that pushes creatures and objects at high speed in one direction of the helix's choice. Any creature who enters the area or starts their turn there slides 3 squares toward the end of the area in the chosen direction. Each enemy in the area when it first appears takes 3 damage before they slide.
Foresight
The helix doesn't take a bane on strikes against creatures with concealment.
*Malice Features
At the start of any time raider's turn, you can spend Malice to activate one of the following features. Time Raider Malice
Gravity Well
A time raider acting this turn activates a gravity well in the area. The gravity well sits at the center of the cube and lasts until the end of the encounter, or until a creature adjacent to the well uses a maneuver to deactivate it. The area is difficult terrain for enemies. Any enemy who ends their turn in the area is pulled up to 4 squares toward the well.
Recall Module
Until the end of the round, each time raider gains a +3 bonus to speed, and can teleport up to their speed as a move action.
Psi-Cage
All time raiders in the encounter collectively create a psionic field over the encounter map, which lasts until the first time raider with the highest Stamina maximum drops to 0 Stamina or chooses to end the field (no action required). While the field is up, each non-time raider on the map makes a Reason test against this psionic effect at the start of each round.