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Time Raider Helix


Humanoid, Time Raider

Time Raider Helix

Level 3
Platoon Controller
EV 10
1MSize
5Speed
40Stamina
0Stability
5Free Strike
ImmunityPsychic 3
Weakness
MovementFly
With Captain
M+0Might
A+2Agility
R+2Reason
I+2Intuition
P+2Presence
ll
Main action

Blaster Volley

Signature
KeywordsPsionicRangedStrikeWeapon
ActionMain action
DistanceRanged 10
TargetTwo creatures or objects
Power Roll+ 2
!6 corruption damage; push 2
@8 corruption damage; push 4
#11 corruption damage; push 6, prone
ff
Maneuver

Kinetic Lane

KeywordsAreaPsionicRanged
ActionManeuver
Distance4 x 2 line within 10
TargetSpecial
Effect

The area is a psionically charged treadmill that pushes creatures and objects at high speed in one direction of the helix's choice. Any creature who enters the area or starts their turn there slides 3 squares toward the end of the area in the chosen direction. Each enemy in the area when it first appears takes 3 damage before they slide.

3 MaliceThe helix creates a second kinetic lane.
**
Trait

Foresight

The helix doesn't take a bane on strikes against creatures with concealment.

Source: Draw Steel: Monsters · printing 1.01