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Time Raider Tyrannis


Monster

Time Raider Tyrannis

Humanoid, Time Raider
Level 3
Leader
EV 20
2Size
10Speed
120Stamina
2Stability
5Free Strike
ImmunityPsychic 5
Weakness
MovementHover, teleport
With Captain
M+0Might
A+3Agility
R+3Reason
I+1Intuition
P+0Presence
l

Gatling Blaster

Signature
KeywordsMeleePsionicRangedStrikeWeapon
ActionMain action
DistanceMelee 2 or ranged 10
TargetTwo creatures or objects
Power Roll+ 3
!8 corruption damage
@12 corruption damage
#15 corruption damage
Effect

Each target takes a −2 penalty to speed until the start of the tyrannis's next turn.

f

Air Raid!

KeywordsPsionicRanged
ActionManeuver
DistanceRanged 10
TargetThree time raiders
Effect

Each target can fly up to their speed and make a free strike. If a target doesn't land in an unoccupied space, they fall.

)

Precog Reflexes

KeywordsPsionicRanged
ActionTriggered action
DistanceRanged 10
TargetThe triggering creature
Trigger

A creature within distance makes a strike against the tyrannis.

Effect

The strike takes a bane. After the strike resolves, the tyrannis can make a free strike against the target.

2 MaliceThe strike has a double bane instead.

At the end of each of their turns, the tyrannis can take 5 damage to end one effect on them that can be ended by a saving throw. This damage can't be reduced in any way.

*

Foresight

The tyrannis doesn't take a bane on strikes against creatures with concealment.

*Villain Actions
*

We Will Won!

KeywordsPsionicRanged
DistanceRanged 10
TargetSelf and three allies
Effect

Each target gains 15 temporary Stamina, and has their speed doubled until the end of their next turn.

*

Stick to the Plan!

KeywordsArea
Distance10 burst
TargetSelf and each ally in the area
Effect

Each target can end one effect on them or can move up to their speed.

*

Armageddon

KeywordsArea
Distance5 burst
TargetSpecial
Effect

The tyrannis fires a sensor mine into each unoccupied square in the area, and creates a gravity well whose area contains one or more squares of the tyrannis's space (see Gravity Well). Whenever an enemy enters a square with a sensor mine in it, the mine explodes, dealing 3 damage to the enemy.

Source: Draw Steel: Monsters · printing 1.01