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Time Raider Hijack


Monster

Time Raider Hijack

Humanoid, Time Raider
Level 3
Platoon Ambusher
EV 10
1MSize
6Speed
50Stamina
0Stability
5Free Strike
ImmunityPsychic 3
Weakness
Movement
With Captain
M+0Might
A+2Agility
R+2Reason
I+2Intuition
P+1Presence
l

Golden Sickles

Signature
KeywordsMeleePsionicStrikeWeapon
ActionMain action
DistanceMelee 1
TargetOne creature
Power Roll+ 2
!7 damage
@11 damage
#14 damage; A < 2 bleeding (save ends)
Effect

The hijack is hidden from any creature who is bleeding from this ability until that condition ends.

f

Psi-Sickle

KeywordsPsionicRangedWeapon
ActionManeuver
DistanceRanged 5
TargetOne creature or object
Effect

The hijack psychically latches their sickle onto the target and closes the distance between them. If the target is larger than the hijack, the hijack moves adjacent to the target. Otherwise, the target is pulled up to 4 squares toward the hijack.

*

Foresight

The hijack doesn't take a bane on strikes against creatures with concealment.

Source: Draw Steel: Monsters · printing 1.01