Dwarf Gunner¶
Dwarf, Humanoid
Dwarf Gunner
Level 1
Platoon Artillery
EV 6
1MSize
5Speed
26Stamina
1Stability
4Free Strike
M+0Might
A+2Agility
R+0Reason
I+1Intuition
P+0Presence
l
Main action
Portable Ballista
Signature
KeywordsRangedStrikeWeapon
ActionMain action
DistanceRanged 10
TargetOne creature or object
Effect
If the target is adjacent to an object or a wall after the power roll is resolved, they are restrained until the end of their next turn. A target restrained by a dwarf can be force moved by this ability. This forced movement doesn't end the restrained condition unless the Director determines otherwise.
5 MaliceIf the target is pushed into another creature, the target and the creature are each restrained until the end of their next turn.
KeywordsRangedWeapon
ActionManeuver
DistanceRanged 10
TargetOne prone, restrained, or slowed creature
Effect
The gunner makes a free strike against the target, and the prone, restrained, and slowed conditions on the target end. The target is then restrained (save ends).
*
Trait
Split Shot
Whenever the gunner deals rolled damage to a target, one creature or object adjacent to the target takes 3 damage.
Source: Draw Steel: Monsters ·
printing 1.01