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Dwarf Shieldwall


Monster

Dwarf Shieldwall

Dwarf, Humanoid
Level 3
Platoon Defender
EV 10
1MSize
5Speed
72Stamina
4Stability
5Free Strike
Immunity
Weakness
Movement
With Captain
M+2Might
A+0Agility
R+0Reason
I+0Intuition
P+1Presence
l

Wide Axe

Signature
KeywordsMeleeStrikeWeapon
ActionMain action
DistanceMelee 1
TargetOne creature or object
Power Roll+ 2
!7 damage; slide 1
@10 damage; slide 1
#13 damage; slide 1
Effect

The shieldwall can shift 1 square to remain adjacent to the target. A target restrained by a dwarf can be force moved by this ability. This forced movement doesn't end the restrained condition unless the Director determines otherwise.

3 MaliceThis ability targets one additional target.
)

Intercepting Shield

ActionTriggered action
DistanceSelf
TargetSelf
Trigger

A creature makes a strike against an ally adjacent to the shieldwall.

Effect

The shieldwall becomes the target of the triggering strike and halves the damage.

*

Call to the Wall

Whenever a creature deals damage to or takes damage from the shieldwall, the shieldwall can make that creature taunted until the end of the creature's next turn.

Source: Draw Steel: Monsters · printing 1.01