Dwarf Trapper¶
Monster
Dwarf Trapper
Dwarf, Humanoid
Level 1
Platoon Harrier
EV 6
1MSize
7Speed
36Stamina
2Stability
3Free Strike
M+0Might
A+2Agility
R+0Reason
I+1Intuition
P+0Presence
Concussive Bolts
Signature
KeywordsChargeMeleeRangedStrikeWeapon
ActionMain action
DistanceMelee 1 or ranged 10
TargetOne creature or object
Effect
A target restrained by a dwarf can be force moved by this ability. This forced movement doesn't end the restrained condition unless the Director determines otherwise.
Steam-Powered Snare
3 Malice
KeywordsAreaRangedWeapon
ActionManeuver
Distance3 cube within 5
TargetEach enemy in the area
Effect
Each target makes a Might test.
The snare remains until the end of the encounter. Any enemy who moves into the area for the first time in a round or starts their turn there must make the test.
Source: Draw Steel: Monsters ·
printing 1.01