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Servitor War Walker


Monster

Servitor War Walker

Dwarf, Humanoid
Level 1
Elite Mount
EV 12
3Size
8Speed
60Stamina
2Stability
4Free Strike
Immunity
Weakness
MovementClimb
With Captain
M+2Might
A+0Agility
R-2Reason
I+0Intuition
P-2Presence
l

Grasping Claws

Signature
KeywordsChargeMeleeStrikeWeapon
ActionMain action
DistanceMelee 2
TargetTwo creatures or objects
Power Roll+ 2
!6 damage
@9 damage
#12 damage; M < 2 restrained (save ends)
Effect

A target already restrained or restrained by this ability is pulled up to 3 squares. A target restrained by a dwarf can be force moved by this ability. This forced movement doesn't end the restrained condition unless the Director determines otherwise.

f

Stunning Blast

KeywordsAreaWeapon
ActionManeuver
Distance3 burst
TargetEach enemy in the area
Power Roll+ 2
!3 lightning damage; A < 0 slowed (save ends)
@6 lightning damage; A < 1 slowed (save ends)
#7 lightning damage; A < 2 slowed (save ends)
*

Cupola

While riding the war walker, three size 1 allies can occupy the same space. Creatures riding the war walker have cover.

*

Mobile Prison Harness

Any restrained or slowed creature who comes adjacent to the war walker is automatically restrained (save ends) and takes a bane on power rolls. A creature restrained this way moves with the war walker.

Source: Draw Steel: Monsters · printing 1.01