Skip to content

Dwarf Launcher


Monster

Dwarf Launcher

Dwarf, Humanoid
Level 1
Platoon Hexer
EV 8
1MSize
5Speed
39Stamina
3Stability
4Free Strike
Immunity
Weakness
Movement
M+1Might
A+0Agility
R+0Reason
I+2Intuition
P+0Presence
l

Concussive Grenade

Signature
KeywordsAreaRangedWeapon
Distance3 cube within 5
TargetEach enemy in the area
Power Roll+ 2
!3 damage; push 1
@6 damage; push 3; M < 1 slowed (save ends)
#8 damage; push 3; M < 2 slowed (save ends)
Effect

A target restrained by a dwarf can be force moved by this ability. This forced movement doesn't end the restrained condition unless the Director determines otherwise.

l

Sleep Grenade

KeywordsRangedWeapon
Distance3 cube within 5
TargetEach enemy in the area
Power Roll+ 2
!3 poison damage; I < 0 dazed (save ends)
@6 poison damage; I < 1 dazed (save ends)
#8 poison damage; I < 2 dazed (save ends)
Effect

A target dazed this way treats their characteristic scores as 1 lower for the purpose of resisting potencies.

*

Indirect Fire

The launcher ignores concealment and cover, and doesn't need line of effect to use their abilities as long as a size 1 opening exists between the dwarf and the target.

*Malice Features

At the start of any dwarf's turn, you can spend Malice to activate one of the following features. Dwarf Malice

*

Breaching Charge

A dwarf can destroy one adjacent object or square of wall for each 3 Malice spent. Each enemy adjacent to the destroyed object or square takes the object's Stamina in damage (3 for wood, 6 for stone, or 9 for metal).

*

Rappelling Barrage

Each dwarf acting this turn can automatically climb at full speed while moving. At any point during this movement, they can make a free strike.

*

Snaring Line

KeywordsAreaMagicRanged
Distance10 x 1 line within 10
TargetEach enemy in the area
!8 damage; restrained (EoT)
@6 damage; slowed (EoT)
#No effect.
Effect

Each target makes an Agility test.

Special

This ability can't be used by a minion.

The snaring line remains until the end of the encounter. Any enemy who moves into the area for the first time in a round or starts their turn there must make the test.

Source: Draw Steel: Monsters · printing 1.01