Elemental Mote¶
Elemental Mote
Dweomer Plume
Spark of Life
On their turn, the mote can leave the encounter in a flash of light to revive one adjacent dead soot crow, brambleguard, or ceramic horse. The revived creature returns with 3 Stamina.
*Malice Features
At the start of any high elf's turn, you can spend Malice to activate one of the following features. High Elf Malice
Chaincast
Until the end of the round, whenever a high elf uses a magic ability, they can use it as if they were occupying the square of another high elf on the encounter map to whom they have line of effect.
Gift From an Accursed Tome
The high elf chooses a damage type and condition from one of the following combinations: cold damage and slowed, poison damage and weakened, or corruption damage and frightened.
This ability can't be used by a minion.
In Defiance of Time
Until the end of the round, each high elf in the encounter gains a +4 bonus to speed, and whenever a high elf uses an ability against an enemy, each high elf adjacent to that enemy can make a free strike against them.