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High Elf Deathtouch


Fey, High Elf, Humanoid

High Elf Deathtouch

Level 2
Platoon Artillery
EV 8
1MSize
5Speed
30Stamina
0Stability
5Free Strike
Immunity
Weakness
Movement
With Captain
M+2Might
A+0Agility
R+1Reason
I+0Intuition
P+1Presence
ll
Main action

Heartpiercer

Signature
KeywordsRangedStrikeWeapon
ActionMain action
DistanceRanged 15
TargetOne creature
Power Roll+ 2
!7 damage
@10 damage
#13 damage; R < 1 bleeding (save ends); I < 1 frightened (save ends); P < 1 restrained (save ends)
5 MaliceThe ability takes the Area keyword and loses the Strike keyword, its distance becomes a 3 cube within 10, and it targets each enemy in the area.
ff
Maneuver

Kiss of Death

KeywordsMagicMelee
ActionManeuver
DistanceMelee 1
TargetOne willing ally
Effect

The target has a +5 bonus to speed and automatically obtains a tier 3 outcome on power rolls. They can still roll to determine if they score a critical hit. At the end of their next turn, the target immediately dies.

**
Trait

Otherworldly Grace

At the start of each of their turns, the deathtouch can choose one effect on them that can be ended by a saving throw. That effect instead ends at the end of their turn.

Source: Draw Steel: Monsters · printing 1.01