High Elf Deathtouch¶
Monster
High Elf Deathtouch
Fey, High Elf, Humanoid
Level 2
Platoon Artillery
EV 8
1MSize
5Speed
30Stamina
0Stability
5Free Strike
M+2Might
A+0Agility
R+1Reason
I+0Intuition
P+1Presence
Heartpiercer
Signature
KeywordsRangedStrikeWeapon
ActionMain action
DistanceRanged 15
TargetOne creature
Power Roll+ 2
!7 damage
@10 damage
#13 damage; R < 1 bleeding (save ends); I < 1 frightened (save ends); P < 1 restrained (save ends)
5 MaliceThe ability takes the Area keyword and loses the Strike keyword, its distance becomes a 3 cube within 10, and it targets each enemy in the area.
Kiss of Death
KeywordsMagicMelee
ActionManeuver
DistanceMelee 1
TargetOne willing ally
Effect
The target has a +5 bonus to speed and automatically obtains a tier 3 outcome on power rolls. They can still roll to determine if they score a critical hit. At the end of their next turn, the target immediately dies.
Otherworldly Grace
At the start of each of their turns, the deathtouch can choose one effect on them that can be ended by a saving throw. That effect instead ends at the end of their turn.
Source: Draw Steel: Monsters ·
printing 1.01