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High Elf Bloodletter


Fey, High Elf, Humanoid

High Elf Bloodletter

Level 1
Platoon Ambusher
EV 6
1MSize
7Speed
30Stamina
0Stability
4Free Strike
Immunity
Weakness
Movement
With Captain
M+0Might
A+2Agility
R+0Reason
I+1Intuition
P+0Presence
ll
Main action

Razor's Edge

Signature
KeywordsMeleeStrikeWeapon
ActionMain action
DistanceMelee 1
TargetOne creature or object
Power Roll+ 2
!6 damage
@9 damage
#12 damage; R < 2 bleeding (save ends)
Effect

The bloodletter and each of their allies has a double edge on abilities targeting a creature bleeding this way.

ff
Maneuver

Blood Haze

KeywordsAreaMagic
ActionManeuver
Distance1 burst
TargetSpecial
Effect

Until the end of the next round, a cloud of blood vapor fills the area. The cloud blocks line of effect for enemies, and any enemy has damage weakness 3 while in the area. The bloodletter can then shift up to their speed, and can attempt to hide if they end that shift with concealment.

**
Trait

Otherworldly Grace

At the start of each of their turns, the bloodletter can choose one effect on them that can be ended by a saving throw. That effect instead ends at the end of their turn.

Source: Draw Steel: Monsters · printing 1.01