Skip to content

Soot Crow


Monster

Soot Crow

Elemental, High Elf
Level 1
Minion Harrier
EV 3 for four minions
1TSize
7Speed
4Stamina
0Stability
1Free Strike
Immunity
Weakness
MovementFly
With CaptainGain an edge on strikes
M+0Might
A+2Agility
R+0Reason
I+0Intuition
P+1Presence
l

Heckle

Signature
KeywordsMeleeStrikeWeapon
DistanceMelee 1
TargetOne creature or object per minion
Power Roll+ 2
!1 damage
@2 damage
#3 damage; taunted (EoT)
Effect

Until the end of their turn, the soot crow ignores opportunity attacks from the target.

*Malice Features

At the start of any high elf's turn, you can spend Malice to activate one of the following features. High Elf Malice

*

Chaincast

Until the end of the round, whenever a high elf uses a magic ability, they can use it as if they were occupying the square of another high elf on the encounter map to whom they have line of effect.

*

Gift From an Accursed Tome

KeywordsAreaMagic
Distance5 x 1 line within 1
TargetEach enemy in the area
Power Roll+ 2
!5 damage; R < 1 chosen condition (save ends)
@9 damage; R < 2 chosen condition (save ends)
#12 damage; R < 3 chosen condition (save ends)
Effect

The high elf chooses a damage type and condition from one of the following combinations: cold damage and slowed, poison damage and weakened, or corruption damage and frightened.

Special

This ability can't be used by a minion.

*

In Defiance of Time

Until the end of the round, each high elf in the encounter gains a +4 bonus to speed, and whenever a high elf uses an ability against an enemy, each high elf adjacent to that enemy can make a free strike against them.

Source: Draw Steel: Monsters · printing 1.01