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Hobgoblin Death Captain


Monster

Hobgoblin Death Captain

Goblin, Hobgoblin, Humanoid, Infernal
Level 4
Platoon Support
EV 12
1MSize
5Speed
60Stamina
2Stability
5Free Strike
ImmunityFire 4
Weakness
Movement
M+3Might
A+0Agility
R+1Reason
I+0Intuition
P+2Presence
l

Blightblade

Signature
KeywordsMagicMeleeStrikeWeapon
DistanceMelee 1
TargetOne creature or object
Power Roll+ 3
!8 damage
@8 damage, 4 corruption damage
#8 damage, 7 corruption damage
Effect

The next strike made against the target has a double edge.

3 MaliceOne ally adjacent to the target can use their signature ability.
f

On My Mark!

KeywordsRanged
ActionManeuver
DistanceRanged 5
TargetOne ally
Effect

The target moves up to their speed and can make a free strike.

*

Battle Ready

Any hidden creature who makes a strike against the death captain or any ally within 2 squares of the death captain takes a bane on the strike.

*

Infernal Ichor

When the death captain is reduced to 0 Stamina, they spray burning blood. Each creature adjacent to the death captain takes 3 fire damage.

*Malice Features

At the start of any hobgoblin's turn, you can spend Malice to activate one of the following features. Hobgoblin Malice

*

Goblin Malice Features

3-7 Malice

The hobgoblin activates a Malice Feature available to goblins.

*

Operation Goblin Mode

Each goblin in the encounter gains a +3 bonus to speed until the end of the round.

*

Operation Tactical Swarm

Each hobgoblin in the encounter shifts up to their speed and can take the Defend main action.

*

Operation Earth Sear

Until the end of the round, the ground throughout the encounter map becomes blazing hot. Any enemy takes 1 fire damage for each square of the ground they enter. Any enemy who ends their turn on the ground has fire weakness 2 until the start of their next turn.

Source: Draw Steel: Monsters · printing 1.01