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Hobgoblin Incendiarist


Monster

Hobgoblin Incendiarist

Goblin, Hobgoblin, Humanoid, Infernal
Level 5
Platoon Artillery
EV 14
1MSize
5Speed
60Stamina
0Stability
6Free Strike
ImmunityFire 5
Weakness
Movement
M+1Might
A+3Agility
R+0Reason
I+2Intuition
P+1Presence
l

Fire Crossbow

Signature
KeywordsRangedStrikeWeapon
DistanceRanged 10
TargetOne creature or object
Power Roll+ 3
!9 fire damage
@14 fire damage
#17 fire damage; A < 3 burning (save ends)
Effect

A burning creature takes 1d6 fire damage at the start of each of their turns. A burning object takes 1d6 fire damage at the end of each round.

l

Fireball Volley

KeywordsAreaMagicRanged
Distance4 cube within 10
TargetEach enemy or object in the area
Power Roll+ 3
!5 fire damage; A < 1 burning (save ends)
@9 fire damage; A < 2 burning (save ends)
#11 fire damage; prone; A < 3 burning (save ends)
Effect

A burning creature takes 1d6 fire damage at the start of each of their turns. A burning object takes 1d6 fire damage at the end of each round.

*

Raining Cinders

The ranged free strike of each ally within 3 squares of the incendiarist has a distance of 10 and deals fire damage.

*

Infernal Ichor

When the incendiarist is reduced to 0 Stamina, they spray burning blood. Each creature adjacent to the incendiarist takes 3 fire damage.

*Malice Features

At the start of any hobgoblin's turn, you can spend Malice to activate one of the following features. Hobgoblin Malice

*

Goblin Malice Features

3-7 Malice

The hobgoblin activates a Malice Feature available to goblins.

*

Operation Goblin Mode

Each goblin in the encounter gains a +3 bonus to speed until the end of the round.

*

Operation Tactical Swarm

Each hobgoblin in the encounter shifts up to their speed and can take the Defend main action.

*

Operation Earth Sear

Until the end of the round, the ground throughout the encounter map becomes blazing hot. Any enemy takes 1 fire damage for each square of the ground they enter. Any enemy who ends their turn on the ground has fire weakness 2 until the start of their next turn.

Source: Draw Steel: Monsters · printing 1.01