Hobgoblin Hell Trooper¶
Hobgoblin Hell Trooper
Fire Flail
Until the end of their turn, the trooper doesn't provoke opportunity attacks from any target.
Fight Me, Coward!
If the target has P < 2, they are taunted (EoT). While taunted this way, the target takes 1d6 fire damage whenever they use an ability or strike that doesn't target the trooper.
Infernal Ichor
When the trooper is reduced to 0 Stamina, they spray burning blood. Each creature adjacent to the trooper takes 3 fire damage.
*Malice Features
At the start of any hobgoblin's turn, you can spend Malice to activate one of the following features. Hobgoblin Malice
Goblin Malice Features
The hobgoblin activates a Malice Feature available to goblins.
Operation Goblin Mode
Each goblin in the encounter gains a +3 bonus to speed until the end of the round.
Operation Tactical Swarm
Each hobgoblin in the encounter shifts up to their speed and can take the Defend main action.
Operation Earth Sear
Until the end of the round, the ground throughout the encounter map becomes blazing hot. Any enemy takes 1 fire damage for each square of the ground they enter. Any enemy who ends their turn on the ground has fire weakness 2 until the start of their next turn.