Hobgoblin War Mage¶
Hobgoblin War Mage
Hellfire
Before using this ability, the war mage can teleport a creature within 10 squares of them up to 2 squares.
Enchantments of War
Unhallowed Ground
The war mage consecrates the area and causes it to smolder until the end of the encounter. The area is difficult terrain and an enemy in the area has fire weakness 10.
Magic Siphon
A creature within distance uses a magic ability.
Infernal Ichor
When the war mage is reduced to 0 Stamina, they spray burning blood. Each creature adjacent to the war mage takes 3 fire damage.
Despair, You Who Face Death
Any enemy within 2 squares of the war mage has a −2 penalty to saving throws.
*Malice Features
At the start of any hobgoblin's turn, you can spend Malice to activate one of the following features. Hobgoblin Malice
Goblin Malice Features
The hobgoblin activates a Malice Feature available to goblins.
Operation Goblin Mode
Each goblin in the encounter gains a +3 bonus to speed until the end of the round.
Operation Tactical Swarm
Each hobgoblin in the encounter shifts up to their speed and can take the Defend main action.
Operation Earth Sear
Until the end of the round, the ground throughout the encounter map becomes blazing hot. Any enemy takes 1 fire damage for each square of the ground they enter. Any enemy who ends their turn on the ground has fire weakness 2 until the start of their next turn.