Defender Abilities¶
Features
Defender Abilities
Level 4 Advancement
Triggered action
Watch Out!
Encounter
Melee
Distance
Melee 1
Targets
The retainer's mentor
Trigger
The target takes damage from a strike.
Effect
The retainer pushes the target or the attacking creature up to 2 squares. If that moves the mentor out of distance of the strike, the strike has no effect.
Level 7 Advancement
Main action
It's Me You Want!
Encounter
MeleeStrikeWeapon
Distance
Melee 1
Targets
Two creatures
Level 10 Advancement
Main action
Last Stand
Encounter
MeleeWeapon
Distance
Melee 1
Targets
One enemy
Power Roll+ highest characteristic
!8 damage
@13 damage
#17 damage
Effect
The retainer and their mentor each gain 10 temporary Stamina. Additionally, each winded ally within 2 squares of the retainer can spend a Recovery.
Source: Draw Steel: Monsters ·
printing 1.01