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Vampire
Undead, Vampire - Level 7 Horde Hexer EV 9
1M
Size
6
Speed
40
Stamina
3
Stability
3
Free Strike
Corruption 7, poison 7
Immunity
Climb
Movement
- -
With Captain
-
Weakness
+4
Might
+2
Agility
+1
Reason
+1
Intuition
+1
Presence

🗡 Exsanguinating Bite (Signature Ability)

Melee, Strike, Weapon Main action
📏 Melee 1 🎯 One creature or object

Power Roll + 4:

  • ≤11: 7 damage; M < 2 bleeding (save ends)
  • 12-16: 10 corruption damage; M < 3 5 corruption damage and bleeding (save ends)
  • 17+: 11 corruption damage; M < 4 7 corruption damage and bleeding (save ends)

Effect: The vampire regains Stamina equal to any corruption damage dealt.

🗡 Vicious Pursuit (3 Malice)

Melee, Strike, Weapon Main action
📏 Melee 1 🎯 One creature or object

Power Roll + 4:

  • ≤11: 7 damage; A < 2 slowed (save ends)
  • 12-16: 10 damage; A < 3 slowed (save ends)
  • 17+: 11 damage; A < 4 slowed (save ends)

Effect: If the target is bleeding, the vampire shifts up to their speed before using this ability.

❗️ Reactive Charm (2 Malice)

Magic, Ranged Triggered action
📏 Ranged 5 🎯 One enemy

Trigger: A creature makes a strike against the vampire.

Effect: The target becomes the new target of the strike.

⭐️ Unslakable Bloodthirst

The vampire has speed 10 while any creature within 10 squares of them is bleeding. The vampire must make a strike against a bleeding creature on their turn if they are able to.