Wraith¶
| Undead | - | Level 4 | Horde Hexer | EV 6 |
|---|---|---|---|---|
| 1M Size |
8 Speed |
25 Stamina |
1 Stability |
2 Free Strike |
| Corruption 4, poison 4 Immunity |
Fly, hover Movement |
- | - With Captain |
- Weakness |
| -2 Might |
+2 Agility |
+1 Reason |
+1 Intuition |
+3 Presence |
🗡 Chilling Gravetouch (Signature Ability)
Magic, Melee, Strike, Weapon Main action 📏 Melee 1 🎯 One creature or object Power Roll + 3:
- ≤11: 5 cold damage; P < 1 slowed (save ends)
- 12-16: 7 cold damage; P < 2 slowed (save ends)
- 17+: 9 cold damage; P < 3 slowed (save ends)
Effect: Any living creature who dies from this damage rises at the start of the next round as a ghoul craver under the Director's control.
👤 Hidden Movement
- Maneuver 📏 Self 🎯 Self Effect: The wraith turns invisible, moves up to their speed, and is visible again.
❗️ Stolen Vitality (1 Malice)
Magic, Ranged Free triggered action 📏 Ranged 5 🎯 The triggering creature Trigger: An enemy within distance regains Stamina.
Effect: The target regains only half the Stamina, and the wraith regains the remaining Stamina.
⭐️ Agonizing Phasing
The wraith can move through creatures and objects at their usual speed, but can't end their turn inside a creature or object. The first time in a round that the wraith moves through a creature, that creature takes 5 corruption damage and takes a bane on their next strike. The wraith doesn't take damage from being force moved into objects.