War Dog Arachnite¶
| Humanoid, Soulless, War Dog | - | Level 6 | Horde Artillery | EV 8 |
|---|---|---|---|---|
| 1L Size |
5 Speed |
35 Stamina |
0 Stability |
4 Free Strike |
| Psychic 6 Immunity |
Climb Movement |
- | - With Captain |
- Weakness |
| 0 Might |
+3 Agility |
+2 Reason |
+2 Intuition |
+1 Presence |
🏹 Longarm Shrikegun (Signature Ability)
Ranged, Strike, Weapon Main action 📏 Ranged 15 🎯 One creature or object Power Roll + 3:
- ≤11: 7 damage
- 12-16: 9 damage
- 17+: 11 damage; A < 3 bleeding (save ends)
Effect: This ability ignores cover and concealment. The arachnite chooses one of the following damage types when making the strike: acid, cold, fire, lightning, poison, psychic, or sonic.
2 Malice: The arachnite can use this ability as if they were in the space of any ally within distance.
🔳 Web Vial
Area, Ranged Maneuver 📏 2 cube within 10 🎯 Special Effect: The area is difficult terrain until the end of the encounter.
⭐️ Eight-Eyed Sight
At the start of each of their turns, the arachnite automatically knows the location of each hidden creature within 10 squares of them.
⭐️ Loyalty Collar
When the arachnite is reduced to 0 Stamina, their loyalty collar explodes, dealing 2d6 damage to each adjacent enemy and object.