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War Dog Arachnite
Humanoid, Soulless, War Dog - Level 6 Horde Artillery EV 8
1L
Size
5
Speed
35
Stamina
0
Stability
4
Free Strike
Psychic 6
Immunity
Climb
Movement
- -
With Captain
-
Weakness
0
Might
+3
Agility
+2
Reason
+2
Intuition
+1
Presence

🏹 Longarm Shrikegun (Signature Ability)

Ranged, Strike, Weapon Main action
📏 Ranged 15 🎯 One creature or object

Power Roll + 3:

  • ≤11: 7 damage
  • 12-16: 9 damage
  • 17+: 11 damage; A < 3 bleeding (save ends)

Effect: This ability ignores cover and concealment. The arachnite chooses one of the following damage types when making the strike: acid, cold, fire, lightning, poison, psychic, or sonic.

2 Malice: The arachnite can use this ability as if they were in the space of any ally within distance.

🔳 Web Vial

Area, Ranged Maneuver
📏 2 cube within 10 🎯 Special

Effect: The area is difficult terrain until the end of the encounter.

⭐️ Eight-Eyed Sight

At the start of each of their turns, the arachnite automatically knows the location of each hidden creature within 10 squares of them.

⭐️ Loyalty Collar

When the arachnite is reduced to 0 Stamina, their loyalty collar explodes, dealing 2d6 damage to each adjacent enemy and object.